Computer Animation TMUL 4311

Course description:

This course gives students experience with 2D computer graphics and 3D animation techniques using Maya software. Students will explore the use of an appropriate software  to create 3D computer images and animation for interactive multimedia, motion graphics, computer games and Web. The students will learn techniques and strategies for creating 3D computer models, and creating 3D animations that illustrate a concept or tell a story. These techniques include 3D modeling, rigging, texturing, animation, rendering. In the lab, students will develop projects that demonstrate both creativity and an introductory knowledge of 3D computer graphics.

Course Aims:

This course aims to enable the student to:
  • Learn about concepts of 3D animation.
  • Learn techniques as 3D modeling, rigging, texturing, morphing, animation, rendering.
  • Create 3D computer images (3D Characters) and animation for motion graphics.
  • Creating 3D animations that illustrate a concept or tell a short story.

Course outcomes:

Upon completion of the course, student should be able to:
  • Explain and apply the fundamentals of key framing and interpolation.
  • Apply models of motion based on Newtonian Physics to animation.
  • Describe and compare models of group behavior and apply them to animation.
  • Apply techniques for animating articulated figures. 
  • Explain the basic principles of motion capture and apply them to an animation application. 
  • Specify, design, implement, and document a large software project related to computer animation.